Practical Graphics Programming - Jawed Karim
Abstract - 3D Computer Graphics - Raytracing
This talk will cover most aspects of writing a complete raytracing system to generate 3D computer graphics. Covered topics include mathematical concepts as well as practical implementation details.
Jawed Karim is interested in 3D computer graphics and has published graphics-related articles in Dr. Dobb's Journal. He works part-time at the Visualization and Virtual Environments group at NCSA and developed 3D volume rendering tools during his recent internship at Silicon Graphics Inc.
Russel Simmons is fascinated by computer graphics, particularly the realtime 3D variety. When not researching and implementing graphics techniques, he pursues a masters degree and assists in developing virtual environments for parallel system performance analysis.
Greg Pape is a sophomore at the University, majoring in computer science. While he is very interested in the technical aspects of computer-generated imaging, he also has an enthusiasm for the artistic implementation of such tools and techniques.