This semester, we are planning on creating a game system that uses an eye-tracking camera and surface EMG instead of a typical controller. Specifically, we plan to apply this to the classic Whack-a-mole, using the eye-tracking to specify the target and muscle contraction to dictate the hit. This project would incorporate software, game building, and bioengineering. We plan on adapting OpenEyes open source, eye-tracking software, Starburst.
As you can see from the above description, we need people with all sorts of skills. Bio and ECE for the EKG stuff. CS for the programming. Smart people in general for the game development. Etc.
Links to start learning about Python and Pygame:
- Get the latest version of Python. Python and Pygame are both installed on the csil and ews machines. Just type "python" in the command line.
- Awesome Python Documentation by Mike Steder, a U of I CS Alum.
- Simple Python Crash Course
- Pygame Example Tutorial (for once you know some Python)
- Full Pygame Documentation
Past EEG An electroencephalogram with a computer interface.
Old SIGBio (This was a different group)